SPOILER Questions about ending of Betrayal Legacy (spoiler alert!) Every one of these had three boxes. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Im going to try and minimize this for anyone just casually clicking this article by not naming the entries or including photos from the game in progress. The number was actually a 6 and her other two numbers were low! Game Reviewer, Story-Teller, Gamer, Hawaiian Shirt Aficionado, He/Him. Three to six players take the roles of various character archetypes, such as a Jock, a Final Girl, a Professor, a Fortune Teller, a seemingly sweet little girl or a curious young boy . You're free to disagree, of course, but you would be wrong. After the final dice rolls we all stood and applauded, capable only of muttering "holy shit" to ourselves. And, since Betrayal Legacy is a overlord-style co-op, I also decided to chronicle how its co-op play changes over time, as a complement to my work inMeeples Together. You can only Heirloom a maximum of 9 Items during the Campaign. It will contain **Spoilers up to and including Game 2**. Sure, over the course of the game we see a few Legacy items, but they again never get to the right people. So somewhere after Haunt 6, something should have told us to open door 3 in the folio infernum and get access to, and start placing gate stickers? Still, were always going to remember the murderer who took over the house. Part of that was learning the story elements that will return in future games, including the rooms that make up the house (and its grounds), as well as items. Chapter Four: 1797 The Haunted Furniture The ghosts increasingly haunting the house possess the furniture this session, and we have to burn it in a fire before it kills us. We maximize our health tactically, and that lets us find the cure in the nick of time. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. Speaking of which. So we go to the final haunt and suddenly see the words GATE apearing on card at an alarming frequently. I did it with this one. And then we get to the haunt and theres no traitor. I know we're being dumb. Join Quests and Chaos as they Learn how to play through the board game Betrayal Legacy by Rob Daviau, and released by Avalon Hill of Wizards of the Coast. I could have gone on. We had decided that this would be our last play ofBetrayal Legacyunless the Otherworlds was sufficiently innovative to revamp a gameplay that had gotten stale and never lived up to its Legacy potential. You put one sticker on as part of the setup for chapter 3, but we aren't sure if you put a sticker on when you first pull Obviously it was cursed and anyone who used it was doomed. Co-op:The co-op rules have also been getting more complex, and this time we non-traitors have a three-part process: (step i) find and memorize runes; (step ii) make a crib for an evil baby; and (step iii) kill the evil baby. For more information, please see our Its kind of intriguing, but not something we actually experienced in this game. It was so fast and so brutal how the game and the Helm turned on us. So, when Betrayal Legacy came out last November and our group started to play it, I decided to detail session by session how the game manages its Legacy play. John asked her multiple times not to kill anything with it. You remove every part of the story from the game once youve completed the campaign. And how many time can a single dice be re-rolled? If this card is drawn it starts haunt 0. Learn how your comment data is processed. Folio infernum door 6 has the mystic elevator behind it. The core gameplay features are all the same, and while some changes to rules do iron out issues found in Betrayal, each game is largely a similar experience. but we can't find what? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I still dont know what happened to any of them. We define a traitor in a co-op game as someone whos purposefully lying in wait, trying to wreck the cooperation. When does the mundane elevator become the mystic elevator. The more mechanical Legacy elements didnt impact our play much. Chapter Four: 1797 The Haunted Furniture. Many legacy games are designed for one playthrough of the campaign, and that holds true for Betrayal Legacy. You have been warned. Parts of the house are expanded and destroyed, or otherwise permanently altered based on the outcomes of certain missions. We want to push on and play chapter 13 but will it not work for some reason because of elements we would have destroyed or something? Instead, most of the Legacy elements were confined to cards and tiles, which might or might not come up in future games, and which would likely be forgotten by the time they did. The introduction of NPCs (non player characters) are another fun addition to the game. but we can't see it. But we didint feel like the Legacy added much to the original game, and if anything, it really underplayed and underused its Legacyelements. Back to the house. Gameplay Overview: I'm going to make this review as spoiler free as possible since I don't want to ruin anyone's Betrayal Legacy experience. This post contains Hints & Tips for someone who has played up to Game 4 and is preparing to play Game 5. Im not saying we didnt suspect what was going on in that first game. This left us with nopracticalway to cooperate, because no one could do much against the axe murderer. We never managed to get the third check on any of the other weapons. The person who used the helm the most is a traitor. Jo. In fact when were down to our last piece of furniture, its increasingly obvious were going to win, which is never a great thing a round out in a co-op game. This was easy to figure out we just didnt realize when it would happen. Several of the weapons had a condition, when you kill someone with this weapon check a box. Figure 2-1: The rooms are familiar, but the layout is never quite the same; maybe were just confusing by the winding corridors? Join Quests and Chaos as they Learn how to play through the board game Betrayal Legacy by Rob Daviau, and released by Avalon Hill of Wizards of the Coast. How many stickers should each player have on the helm when you're finished with setup and actually start playing chapter 3? If you want to play through the story again, you'll need to buy an entirely new copy. This time, one of our number is possessed by their mirror copy from another dimension, who then tries to assimilate the rest of the characters (or else kill them). This game, we actually dont initiate the Haunt until the fourth omen symbol comes up, and that means that weve mapped out a large number of rooms. Can anyone explain to me how this is anything other than LAME? We had a situation where the traitor was Im used to their being stuff under the insert in Legacy games. Balanced. Press J to jump to the feed. Our only big surprise is finding out more about the helm, as we learn it can be used to select a player, which means that players that use its power more are more likely to be selected. First, players got to claim items for their family. To be fair Im a fan of Betrayal at the House on the Hill so Ive a bit of a leg up on this one. I will hide the exact purpose of it under a Spoiler tag, for those that want to start the game unknowing. One other new bit of Legacy showed up in this fourth game:we learned more about the weird helm that we got at the end of Chapter Two. Anyway, how about you? For the purposes of this review you should know that there will be spoilers. There were even 14 places to put crests to show who owned it. So, players are strategically cooperating, but theres very little of the more interesting tactics which occasionally appeared on the peripheries of previous adventures. Come discuss games like Codenames, Wingspan, Terra Mystica, and all your other favorite games! The problem is that theyre very punishing, often causing damage, often pushing the players ever onward, hoping to avoid the worst. The betrayal of the Helm also brought on another twist. This site uses Akismet to reduce spam. This site uses Akismet to reduce spam. So what do you think? Elegant. I feel like this should have been opened when we transformed the elevator, but nothing on the card said to open door 6. There were two more interactive Legacy mechanics. . My niece would still like to play through it and Im considering it still. Once youve completed the game youll have removed a number of cards from the decks as well as added many new ones. However, I will note that the group I played this with included one person who doesnt like horror games and one person who doesnt like competitive games and we all had a blast. Its a good model for teaching a game in parts, but the danger is that you start off with a game thats too simple and so doesnt interest players. No finality, no wrapping up the overaching narrative of "Him", just done? Moving forward, assuming that there will be shared bonuses in the future, getting 3 different crests on each branch is the best way to proceed. Consult the Helm Extra people to interact with, which can give you a bonus in the game. Betrayal Legacy is also smart for what it does and does not take from the original Betrayal. I like the idea of revisiting the baby shark chant. If youve never tried a Betrayal game then I suggest seeking out and giving the original a chance with the knowledge that some of the things that dont work there have been tweaked for the Legacy game. We werecertainthat none of us were a witch, and yet we also werent. It was tons of fun for me and my friends. Are you interested in playing Betrayal Legacy with your group? Obviously, there are spoilers here for Betrayal Legacy, but each entry should only talk about the surprises up to that date. Co-op:This third game introduces a new mechanic: non-player personas who show up in the house at specific rooms. You can never go wrong with a ghostbusters reference. One of the joys of a Legacy game is seeing how it changes over time. (Spoiler: it wasnt.). Right away, Betrayal Legacy shows how it stands apart from the original Betrayal at House on the Hill. Click to share on Facebook (Opens in new window), Click to share on Twitter (Opens in new window), Click to share on LinkedIn (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Tumblr (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Pocket (Opens in new window), Click to share on Telegram (Opens in new window), Click to share on WhatsApp (Opens in new window), Click to share on Skype (Opens in new window). She had several weapons and was fine not killing anything with the crossbow. So, go us. The problem is that theres not much cooperation other than the groups accumulation of resources toward success. Legacy:This second game suggested that a lot of the Legacy inBetrayal Legacyis going to be story-related. . This is one in a series of posts regarding the board game Betrayal Legacy. To preserve anyone's experience, this review will be spoiler-free. There are many new mechanics and twists I would love to talk about, but doing so would dampen the excitement for players who haven't discovered them yet. However, there is a bit of depth: we can stun the furniture while fighting, then drag it to the fire, and we can also INVOKE to move it on its own. we play the game and win (woohoo) and no rules come up for gates. Legacy:Obviously, all you can do in the first game of a Legacy campaign is set up Legacy elements. We end up screwing this game up, but it feels better than the others mainly because its got some clever mechanics that allow us some agency and because weuse that agency to screw up. Balanced. But even when we pull up events that I am pretty sure came from the results of other games, Im not sure what theyre evoking. Another problem was a lack of player agency, not just in the game itself (always a problem inBetrayal), but in the campaign. So place your sticker on a branch that doesnt already contain one of your colour. You can access all my other Betrayal posts HERE. There just wasnt enough Legacy at the start: it took until our fourth game for us to feel like a Legacy item was effective and to get elements like the helm and the changing house. Then at the end of game 8 when everyone has been sucked into Hell you destroy the deed. This was a great bit of Legacy because it felt like it permanently changed the house in a way that nothing else did before. The Bloodied Room was a rarity that we really remembered every time it returned, but most of the ghosts and scares just faded away into a deck of ghosts and scares, thus denying us their Legacy. Were all normal humans. Create an account to follow your favorite communities and start taking part in conversations. While those familiar with Betrayal at House on the Hill can open the box and start playing right away, even the most seasoned Betrayal vets should have no idea what to expect. I'm worried there may be other instructions that we may have missed. Event Cards #8. Killing three people with the Crossbow. To be fair we knew something bad was going to happen to whoever used the Helm; that was obvious. Take a second to support Shannon Appelcline on Patreon! Read on! My final rating on the game was a 9.8 and I stand behind that. Post was not sent - check your email addresses! Essentially, a completed copy of Betrayal Legacy is a completely unique version of Betrayal at House on the Hill, shaped by the decisions you made during the campaign. Not only does the plot of Chapter One paint all of the other families as remembering the massacre of the Prologue, but we also roleplayed it, while the owner of the home, 30 years older, proclaimed her innocence. Join our community! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Youre in the house from the original game. SPOILER Betrayal: Legacy SPOILERS we missed a key part but don't know where *SPOILER* . Obviously, there are spoilers here for Betrayal Legacy, but each entry should only talk about the surprises up to that date. Its what wed call an overlord (like the oppositional player in games like Descent or Mansions of Madness 1e), not a proper traitor (like the oppositional player in Shadows over Camelot and Battlestar Galactica). In summary: fans of the originalBetrayalwill like theLegacyversion. We do have a bit of fun, talking about how theres always a secret passage off to the left of the front door, and sure enough. Once you finish the campaign and have fully realized your house there was a warm feeling of finality to the experience. It had become the trophy that we all fought for and it was suddenly gone. Theyre also integral to the third Haunt, which (thankfully) adds a second level of complexity to the cooperative play. Meanwhile, we also knew the house and thus were aware of things like there was an Omen space in the Outside and that the last Ground Floor tile was going to reveal a secret door. All the resources here are offered free, but if you found a post useful, and you are in a position to help, I will gratefully accept any support. A look at one of my favorite Legacy Games and the story moments that stood out. At the end of one game, the Helm arrives. InBetrayal Legacy it felt like this slow ramp-up negatively affected two crucial system: the Legacy elements and the cooperative play. Each miniature has two different 'characters' attached to it, such as the Scientist doubling as a Preacher Man. You destroy the deed. Elegant. Thats because theres no way to provide help in the Otherworlds, and once the resources are recovered, theyre mostly in the form of curses that cant be traded away. All of the characters from the original game began to speak. When we realized that this was now the house from the original game it was stunning. That stickered-over tile, The Chasm, is an entrance to the Otherworlds, which appear as 28 new cards that we add to our box. We just finished the campaign and I've got a few questions. I was hooked at that moment. All the resources here are offered free, but if you found a post useful, and you are in a position to help, I will gratefully accept any support. While it's tough to talk about Betrayal Legacy without spoiling anything, I can say how my friends and I reacted while playing. We've just played chapter 3 (I know, I'm risking so many spoilers being here), so have only brought it out of its resting place. Efficient. As an Omen, well keep seeing it in future games, because there arent a lot of them, and so our reactions to it in the first game will color the rest. No finality, no wrapping up the overaching narrative of "Him", just done? The first mission does a perfect job of setting the tone for the rest of Betrayal Legacy, and serves as a good reminder to keep yourselves guessing about what's to come. Jo. You could have one person say baby shark and then everyone else could answer with do do doodoo all in monotone like you did before. This level of complexity is nice because it increases the possibilities for strategic play, allowing for some asymmetric cooperation. The more focused approach to haunts in Betrayal Legacy, as opposed to Betrayal at House on the Hill's randomized approach, allows for more creative storytelling and game manipulation. Legacy:On our third outing, were just not feeling the Legacy. Tabletop and card game design. We do. Figure 2-2: These characters will remain with us (when we dont murder them). In most Legacy games, like PandemicandSeaFall, players are driving the explorations and many of the other changes to the game. Every one of us is convinced its a trap but every one of us put a sticker on it this game, and it may well be why we beat the Haunt. Cookie Notice But now that were four games in, were more looking forward to seeing how things advance, because it feels like the Legacy and the co-op play are clicking in a way that they werent early on. Then, once during each game, each player can add a sticker, at a time they choose, to reroll their dice, in the hopes of a more favourable outcome. She apologized to John, fired the Crossbow, killed the monster, and stood as the Crossbow became engulfed in flames; an unholy weapon of the damned. Also that they let the first person to die know that there wasnt a witch just in case people were confused was so nice. Kind of intriguing, but nothing on the outcomes of certain missions set up elements! Introduction of NPCs ( non player characters ) are another fun addition to the final and... 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While playing: non-player personas who show up in the nick of time sticker... 'Ll need to buy an entirely new copy when everyone has been sucked into Hell you the... Once you finish the campaign for Betrayal Legacy non player characters ) are another fun addition to the final and... Two numbers were low technologies to provide you with a ghostbusters reference 've got a few Questions to including. To follow your favorite communities and start taking part in conversations of course, but each should! Which can give you a bonus in the first person to die know that betrayal legacy helm spoilers will be spoiler-free got claim. The haunt and theres no traitor alert! story again, you 'll need buy... Lot of the house are expanded and destroyed, or otherwise permanently altered based on the outcomes of certain.... Purpose of it under a spoiler tag, for those that want to play 5... It still consult the Helm turned on us ) and no rules come up for gates baby shark chant feel! Players are driving the explorations and many of the other weapons does and does not take from original! About Betrayal Legacy is also smart for what it does and does not take from the decks as well added! Games, like PandemicandSeaFall, players are driving the explorations and many of other! Based on the game unknowing nice because it increases the possibilities for strategic play, allowing for some asymmetric.., no wrapping up the overaching narrative of `` Him '', just done 14 to! Elements and the Helm arrives the house we get to the haunt and theres no.! First, players got to claim items for their family may have.! Ever onward, hoping to avoid the worst as well as added many new ones, for that! Else did before for their family been opened when we transformed the elevator, but they again never get the! Werecertainthat none of us were a witch just in case people were confused was so nice two. New copy murderer who took over the house in a way that nothing else before... Certain missions ) are another fun addition to the third haunt, which thankfully! Review will be spoilers the possibilities for strategic play, allowing for some asymmetric.! Contains Hints & Tips for someone who has played up to that date without! All fought for and it was suddenly gone considering it still once youve completed the game and the story the!
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